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E3 2010 Preview: Twisted Metal

Twisted Metal was perhaps the biggest “surprise” of Sony’s E3 press conference in that it was probably the biggest first-party Sony title announced without being leaked in advance. However, it was only a matter of time as there have been Twisted Metal titles released for every Sony console generation prior to the Playstation 3.

David Jaffe’s (God of War) new Eat Sleep Play studio develops the latest installment in the franchise and I had a chance to play a quick deathmatch at the Sony booth.

The quickest way to describe Twisted Metal if you’ve never played a game in the series is that it’s a cross between Mario Kart battle mode and Unreal Tournament. You pilot a twisted character/car combination such as a homicidal clown’s ice cream truck and you’re pitted against equally colorful cast of characters’ cars in a deathmatch. Each car has its own special weapon that recharges over time and you can pick up assorted missiles and ordinance powerups on the map. Oh, and your battle arena is generally an expansive real-life setting like suburban housing tracts.

The original Twisted Metal on the Playstation was one of the launch highlights of the system and Jaffe’s PS3 version definitely captures the look and feel of that seminal title. It’s not for the controller-challenged, though, as it pretty much uses every button on the Dualshock 3 controller to some degree. I took one look at the loading screen picture of the controls and blanked out like I was watching C-Span.

Fortunately I pick up games fairly quickly and within a minute I had figured out how to drive and shoot. The demo included two new vehicles (a helicopter and a motorcycle) that haven’t been seen in the franchise before. I found the helicopter difficult to maneuver, but it does have the satisfying ability to pull enemy vehicles up with its magnet attachment and drop them in less than optimal places. The motorcycle dude’s special attack is to throw a boomerang chainsaw at enemies. It works as ridiculous as it sounds and does MASSIVE DAMAGE to enemies.

Twisted Metal was created to be played among a large number of players and it’s exciting to see the franchise arrive in a console generation where online play isn’t an afterthought. It’s not a franchise overhaul, but it doesn’t have to be. We’re in an era where car arena deathmatch titles number in the single digits. It’s an entertaining title that should be a blast to play with friends.

As long as Jaffe delivers a polished game, Sony should have a hit on its hands.

Twisted Metal is scheduled to be released in Spring 2011 exclusively on the Playstation 3